Details
Theme: Genre without Mechanic
My answer to that: A platforming game without platforms
Only enemies, upgrades, projectiles, etc. that push the player up or allow a jump
This game was made by just me within 48 hours for the GMTK Jam 2018.
Details
A platformer without platforms. Damage launches you! Use the jump and health items! Fast (difficult) skill based gameplay.
Grunt enemy = Damage upon touch, kills enemy, upwards and sideways knockback
Saw blades= Damage, upwards knockback
Void = Instant death
Health item = +1 Health
Jump item = +1 Jump anywhere
Controls
A and D or Left Arrow and Right Arrow to move left and right
Spacebar to jump
ESC to pause the game (conserves momentum)
Any key to resume
Enter to restart at last checkpoint
Backspace to restart complete game
Theme: Genre without Mechanic
My answer to that: A platforming game without platforms
Only enemies, upgrades, projectiles, etc. that push the player up or allow a jump
This game was made by just me within 48 hours for the GMTK Jam 2018.
Details
A platformer without platforms. Damage launches you! Use the jump and health items! Fast (difficult) skill based gameplay.
Grunt enemy = Damage upon touch, kills enemy, upwards and sideways knockback
Saw blades= Damage, upwards knockback
Void = Instant death
Health item = +1 Health
Jump item = +1 Jump anywhere
Controls
A and D or Left Arrow and Right Arrow to move left and right
Spacebar to jump
ESC to pause the game (conserves momentum)
Any key to resume
Enter to restart at last checkpoint
Backspace to restart complete game